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- //-----------------------------------------------------------------------------
- // File: Scrawl.cpp
- //
- // Desc: Demonstrates an application which receives relative mouse data
- // in non-exclusive mode via a dialog timer.
- //
- // Copyright (c) 1998-2001 Microsoft Corporation. All rights reserved.
- //-----------------------------------------------------------------------------
- #define STRICT
- #include <tchar.h>
- #include <windows.h>
- #include <windowsx.h>
- #include <basetsd.h>
- #include <dinput.h>
- #include "resource.h"
-
-
-
-
- //-----------------------------------------------------------------------------
- // Function prototypes
- //-----------------------------------------------------------------------------
- HRESULT InitVariables();
- HWND RegisterWindowClass( HINSTANCE hInst );
- LRESULT CALLBACK WndProc( HWND, UINT, WPARAM, LPARAM );
-
- HRESULT OnClear( HWND hWnd );
- VOID InvalidateCursorRect(HWND hWnd);
- VOID OnPaint( HWND hWnd );
- BOOL OnCreate( HWND hWnd, LPCREATESTRUCT lpCreateStruct );
- VOID OnInitMenuPopup( HWND hWnd, HMENU hMenu, UINT item, BOOL fSystemMenu );
- VOID OnKeyDown( HWND hWnd, UINT vk, BOOL fDown, int cRepeat, UINT flags );
- HRESULT InitDirectInput( HWND hWnd );
- HRESULT SetAcquire();
- HRESULT FreeDirectInput();
- VOID OnMouseInput( HWND hWnd );
- VOID OnLeftButtonDown( HWND hWnd );
- VOID OnRightButtonUp( HWND hWnd );
-
-
-
-
- //-----------------------------------------------------------------------------
- // Defines, constants, and global variables
- //-----------------------------------------------------------------------------
- #define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
- #define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
-
- #define SCRAWL_CXBITMAP 512
- #define SCRAWL_CYBITMAP 300
- #define SAMPLE_BUFFER_SIZE 16
- #define IDC_CLEAR 64
- #define IDC_ABOUT 65
-
- struct LEFTBUTTONINFO
- {
- HDC hdcWindow;
- BOOL bMoved;
- DWORD dwSeqLastSeen;
- };
-
-
- HDC g_hDC = NULL; // Memory DC our picture lives in
- HBITMAP g_hBitmap = NULL; // Our picture
- HBITMAP g_hbmpDeselect = NULL; // Stock bitmap for deselecting
- HCURSOR g_hCursorCross = NULL; // cross hair
- int g_cxCross; // Width of crosshairs cursor
- int g_cyCross; // Height of crosshairs cursor
- int g_dxCrossHot; // Hotspot location of crosshairs
- int g_dyCrossHot; // Hotspot location of crosshairs
- BOOL g_bShowCursor = TRUE; // Should the cursor be shown?
- int g_x; // Virtual x-coordinate
- int g_y; // Virtual y-coordinate
- int g_dxFuzz; // Leftover x-fuzz from scaling
- int g_dyFuzz; // Leftover y-fuzz from scaling
- int g_iSensitivity; // Mouse sensitivity
-
- LPDIRECTINPUT8 g_pDI = NULL;
- LPDIRECTINPUTDEVICE8 g_pMouse = NULL;
- HANDLE g_hMouseEvent = NULL;
- BOOL g_bActive = TRUE;
- BOOL g_bSwapMouseButtons;
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: WinMain()
- // Desc: Entry point for the application. Since we use a simple dialog for
- // user interaction we don't need to pump messages.
- //-----------------------------------------------------------------------------
- int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE, LPSTR, int )
- {
- HRESULT hr;
- HWND hWnd;
- BOOL bDone;
- DWORD dwResult;
- MSG msg;
-
- // Initialize global varibles
- if ( FAILED( hr = InitVariables() ) )
- {
- MessageBox( NULL, _T("Error Initializing Variables"),
- _T("Scrawl"), MB_ICONERROR | MB_OK );
- return TRUE;
- }
-
- // Display the main dialog box.
- hWnd = RegisterWindowClass( hInstance );
- if( NULL == hWnd )
- {
- MessageBox( NULL, _T("Error Creating Window"),
- _T("Scrawl"), MB_ICONERROR | MB_OK );
- return TRUE;
- }
-
- // Start message pump. Since we use notification handles, we need to use
- // MsgWaitForMultipleObjects() to wait for the event or a message,
- // whichever comes first.
-
- bDone = FALSE;
- while( !bDone )
- {
- dwResult = MsgWaitForMultipleObjects( 1, &g_hMouseEvent,
- FALSE, INFINITE, QS_ALLINPUT );
-
- switch( dwResult )
- {
- // WAIT_OBJECT_0 + 0 means that g_hevtMouse was signalled
- case WAIT_OBJECT_0 + 0:
- OnMouseInput( hWnd );
- break;
-
- // WAIT_OBJECT_0 + 1 means that we have messages to process
- case WAIT_OBJECT_0 + 1:
- while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
- {
- if( msg.message == WM_QUIT )
- {
- // Stop loop if it's a quit message
- bDone = TRUE;
- }
- else
- {
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
- }
- break;
- }
- }
-
- // Clean up
- FreeDirectInput();
-
- // Delete bitmaps
- if( g_hDC )
- {
- if( g_hbmpDeselect )
- SelectObject( g_hDC, g_hbmpDeselect );
-
- DeleteDC( g_hDC );
- }
-
- if( g_hBitmap )
- DeleteObject( g_hBitmap );
-
- return TRUE;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: InitVariables()
- // Desc: Initialize global varibles
- //-----------------------------------------------------------------------------
- HRESULT InitVariables()
- {
- ICONINFO iconInfo;
- BITMAP bitmap;
- HDC hDC;
-
- // Get our crosshairs cursor and extract the the width and
- // hotspot location so we can draw it manually.
- g_hCursorCross = LoadCursor( NULL, IDC_CROSS );
-
- GetIconInfo( g_hCursorCross, &iconInfo );
- GetObject( iconInfo.hbmMask, sizeof(BITMAP), &bitmap );
-
- // Delete un-needed handles
- if( iconInfo.hbmMask)
- DeleteObject( iconInfo.hbmMask );
- if( iconInfo.hbmColor)
- DeleteObject( iconInfo.hbmColor );
-
- // Save x-y info
- g_dxCrossHot = iconInfo.xHotspot;
- g_dyCrossHot = iconInfo.yHotspot;
-
- g_cxCross = bitmap.bmWidth;
- g_cyCross = bitmap.bmHeight;
-
- // create and setup our scrawl bitmap.
- hDC = GetDC( NULL );
- g_hDC = CreateCompatibleDC( hDC );
- ReleaseDC( NULL, hDC );
- if( NULL == g_hDC )
- return E_FAIL;
-
- g_hBitmap = CreateBitmap( SCRAWL_CXBITMAP, SCRAWL_CYBITMAP, 1, 1, 0 );
- if( NULL == g_hBitmap )
- return E_FAIL;
-
- g_hbmpDeselect = (HBITMAP)SelectObject( g_hDC, g_hBitmap );
-
- // Clear bitmap
- OnClear( NULL );
-
- return S_OK;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: RegisterWindowClass()
- // Desc: Set up the window class.
- //-----------------------------------------------------------------------------
- HWND RegisterWindowClass( HINSTANCE hInst )
- {
- WNDCLASS wc;
- wc.hCursor = LoadCursor( 0, IDC_ARROW );
- wc.hIcon = LoadIcon( hInst, MAKEINTRESOURCE(IDI_MAIN) );
- wc.lpszMenuName = NULL;
- wc.lpszClassName = _T("Scrawl");
- wc.hbrBackground = NULL;
- wc.hInstance = hInst;
- wc.style = 0;
- wc.lpfnWndProc = WndProc;
- wc.cbClsExtra = 0;
- wc.cbWndExtra = 0;
- if( FALSE == RegisterClass(&wc) )
- return NULL;
-
- RECT rc;
- rc.left = 0;
- rc.top = 0;
- rc.right = SCRAWL_CXBITMAP;
- rc.bottom = SCRAWL_CYBITMAP;
- AdjustWindowRectEx( &rc, WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX,
- FALSE, WS_EX_APPWINDOW );
-
- HWND hWnd = CreateWindowEx( WS_EX_APPWINDOW, _T("Scrawl"), _T("Scrawl"),
- WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX,
- CW_USEDEFAULT, CW_USEDEFAULT,
- rc.right - rc.left,
- rc.bottom - rc.top,
- NULL, NULL, hInst, NULL );
-
- ShowWindow( hWnd, TRUE );
-
- return hWnd;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: WndProc()
- // Desc: Handles window messages
- //-----------------------------------------------------------------------------
- LRESULT CALLBACK WndProc( HWND hWnd, UINT msg, WPARAM wParam,
- LPARAM lParam )
- {
- LRESULT lr = 0;
-
- switch( msg )
- {
- // Pass these messages to user defined functions
- HANDLE_MSG( hWnd, WM_CREATE, OnCreate );
- HANDLE_MSG( hWnd, WM_PAINT, OnPaint );
- HANDLE_MSG( hWnd, WM_INITMENUPOPUP, OnInitMenuPopup );
- HANDLE_MSG( hWnd, WM_KEYDOWN, OnKeyDown );
-
- case WM_ACTIVATE: // sent when window changes active state
- if( WA_INACTIVE == wParam )
- g_bActive = FALSE;
- else
- g_bActive = TRUE;
-
- // Set exclusive mode access to the mouse based on active state
- SetAcquire();
- return 0;
-
- case WM_NCLBUTTONDOWN:
- switch (wParam)
- {
- case HTMINBUTTON:
- ShowWindow( hWnd, SW_MINIMIZE);
- break;
-
- case HTCLOSE:
- PostQuitMessage(0);
- break;
- }
-
- case WM_ENTERMENULOOP:
- case WM_ENTERSIZEMOVE:
- // un-acquire device when entering menu or re-sizing
- // this will show the mouse cursor again
- g_bActive = FALSE;
- SetAcquire();
- return 0;
-
- case WM_EXITMENULOOP:
- // If we aren't returning from the popup menu, let the user continue
- // to be in non-exclusive mode (to move the window for example)
- if( (BOOL)wParam == FALSE )
- return 0;
-
- case WM_EXITSIZEMOVE:
- // re-acquire device when leaving menu or re-sizing
- // this will show the mouse cursor again
-
- // even though the menu is going away, the app
- // might have lost focus or be an icon
- if( GetActiveWindow() == hWnd || !IsIconic( hWnd ) )
- g_bActive = TRUE;
- else
- g_bActive = FALSE;
-
- SetAcquire();
- return 0;
-
- case WM_SYSCOMMAND:
- lr = 0;
- switch ( LOWORD(wParam) )
- {
- case IDC_CLEAR:
- OnClear( hWnd );
- break;
-
- case IDC_ABOUT:
- MessageBox( hWnd, _T("Scrawl DirectInput Sample v1.0"),
- _T("Scrawl"), MB_OK );
- break;
-
- case SC_SCREENSAVE:
- // eat the screen-saver notification.
- break;
-
- case IDC_SENSITIVITY_LOW:
- g_iSensitivity = -1;
- break;
-
- case IDC_SENSITIVITY_NORMAL:
- g_iSensitivity = 0;
- break;
-
- case IDC_SENSITIVITY_HIGH:
- g_iSensitivity = 1;
- break;
-
- default:
- lr = DefWindowProc( hWnd, msg, wParam, lParam );
- break;
- }
-
- // The WM_SYSCOMMAND might've been a WM_CLOSE,
- // in which case our window no longer exists.
- if( IsWindow(hWnd) )
- SetAcquire();
- return lr;
-
-
- case WM_DESTROY:
- PostQuitMessage(0);
- break;
- }
-
- return DefWindowProc( hWnd, msg, wParam, lParam );
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnCreate()
- // Desc: Handles the WM_CREATE window message
- //-----------------------------------------------------------------------------
- BOOL OnCreate( HWND hWnd, LPCREATESTRUCT lpCreateStruct )
- {
- HRESULT hr;
- HMENU hMenu;
-
- // Initialize direct input
- hr = InitDirectInput( hWnd );
- if( FAILED(hr) )
- {
- MessageBox( NULL, _T("Error Initializing DirectInput"),
- _T("Scrawl"), MB_ICONERROR | MB_OK );
- return FALSE;
- }
-
- // Fix up the popup system menu with custom commands
- hMenu = GetSystemMenu( hWnd, FALSE );
-
- EnableMenuItem( hMenu, SC_SIZE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED );
- EnableMenuItem( hMenu, SC_MAXIMIZE, MF_BYCOMMAND | MF_DISABLED | MF_GRAYED );
- AppendMenu( hMenu, MF_ENABLED | MF_STRING, IDC_CLEAR, _T("C&lear\tDel") );
- AppendMenu( hMenu, MF_ENABLED | MF_STRING, IDC_ABOUT, _T("&About\tF1") );
-
- AppendMenu( hMenu, MF_ENABLED | MF_STRING | MF_POPUP,
- (UINT_PTR)LoadMenu( (HINSTANCE)GetModuleHandle(NULL),
- MAKEINTRESOURCE(IDM_SENSITIVITY) ),
- _T("Sensitivit&y") );
-
- return TRUE;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnPaint()
- // Desc: Handles the WM_PAINT window message
- //-----------------------------------------------------------------------------
- VOID OnPaint( HWND hWnd )
- {
- PAINTSTRUCT ps;
- HDC hDC;
-
- hDC = BeginPaint( hWnd, &ps );
- if( NULL == hDC )
- return;
-
- BitBlt( hDC, ps.rcPaint.left, ps.rcPaint.top,
- ps.rcPaint.right - ps.rcPaint.left, ps.rcPaint.bottom - ps.rcPaint.top,
- g_hDC, ps.rcPaint.left, ps.rcPaint.top, SRCCOPY );
-
- if( g_bActive && g_bShowCursor )
- DrawIcon( hDC, g_x - g_dxCrossHot, g_y - g_dyCrossHot, g_hCursorCross );
-
- EndPaint( hWnd, &ps );
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnInitMenuPopup()
- // Desc: Handles the WM_INITMENUPOPUP window message
- //-----------------------------------------------------------------------------
- VOID OnInitMenuPopup( HWND hWnd, HMENU hMenu, UINT item, BOOL fSystemMenu )
- {
- for( int iSensitivity = -1; iSensitivity <= 1; iSensitivity++ )
- {
- if( g_iSensitivity == iSensitivity )
- {
- CheckMenuItem( hMenu, IDC_SENSITIVITY_NORMAL + iSensitivity,
- MF_BYCOMMAND | MF_CHECKED );
- }
- else
- {
- CheckMenuItem( hMenu, IDC_SENSITIVITY_NORMAL + iSensitivity,
- MF_BYCOMMAND | MF_UNCHECKED );
- }
- }
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnKeyDown()
- // Desc: Handles the WM_KEYDOWN window message
- //-----------------------------------------------------------------------------
- VOID OnKeyDown( HWND hWnd, UINT vk, BOOL fDown, int cRepeat, UINT flags )
- {
- switch( vk )
- {
- case '1':
- case '2':
- case '3':
- PostMessage( hWnd, WM_SYSCOMMAND, IDC_SENSITIVITY_NORMAL + vk - '2', 0 );
- break;
-
- case VK_DELETE:
- PostMessage( hWnd, WM_SYSCOMMAND, IDC_CLEAR, 0 );
- break;
-
- case VK_F1:
- PostMessage( hWnd, WM_SYSCOMMAND, IDC_ABOUT, 0 );
- break;
- }
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnClear()
- // Desc: Makes the bitmap white
- //-----------------------------------------------------------------------------
- HRESULT OnClear( HWND hWnd )
- {
- PatBlt( g_hDC, 0, 0, SCRAWL_CXBITMAP, SCRAWL_CYBITMAP, WHITENESS );
-
- if( hWnd )
- InvalidateRect( hWnd, 0, 0 );
-
- return S_OK;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: InvalidateCursorRect()
- // Desc: Invalidate the rectangle that contains the cursor.
- // The coordinates are in client coordinates.
- //-----------------------------------------------------------------------------
- VOID InvalidateCursorRect( HWND hWnd )
- {
- RECT rc = { g_x - g_dxCrossHot, g_y - g_dyCrossHot,
- g_x - g_dxCrossHot + g_cxCross, g_y - g_dyCrossHot + g_cyCross };
- InvalidateRect( hWnd, &rc, 0 );
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: UpdateCursorPosition()
- // Desc: Move our private cursor in the requested direction, subject
- // to clipping, scaling, and all that other stuff.
- //
- // This does not redraw the cursor. You need to do that yourself.
- //-----------------------------------------------------------------------------
- VOID UpdateCursorPosition( int dx, int dy )
- {
- // Pick up any leftover fuzz from last time. This is important
- // when scaling down mouse motions. Otherwise, the user can
- // drag to the right extremely slow for the length of the table
- // and not get anywhere.
- dx += g_dxFuzz;
- g_dxFuzz = 0;
-
- dy += g_dyFuzz;
- g_dyFuzz = 0;
-
- switch( g_iSensitivity )
- {
- case 1: // High sensitivity: Magnify!
- dx *= 2;
- dy *= 2;
- break;
-
- case -1: // Low sensitivity: Scale down
- g_dxFuzz = dx % 2; // remember the fuzz for next time
- g_dyFuzz = dy % 2;
- dx /= 2;
- dy /= 2;
- break;
-
- case 0: // normal sensitivity
- // No adjustments needed
- break;
- }
-
- g_x += dx;
- g_y += dy;
-
- // clip the cursor to our client area
- if( g_x < 0 )
- g_x = 0;
-
- if( g_x >= SCRAWL_CXBITMAP )
- g_x = SCRAWL_CXBITMAP - 1;
-
- if( g_y < 0 )
- g_y = 0;
-
- if( g_y >= SCRAWL_CYBITMAP )
- g_y = SCRAWL_CYBITMAP - 1;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: StartPenDraw()
- // Desc: Called when starting pen draw.
- //-----------------------------------------------------------------------------
- VOID StartPenDraw( HWND hWnd, LEFTBUTTONINFO* plbInfo )
- {
- // Hide the cursor while scrawling
- g_bShowCursor = FALSE;
-
- plbInfo->hdcWindow = GetDC( hWnd );
- MoveToEx( plbInfo->hdcWindow, g_x, g_y, 0 );
- MoveToEx( g_hDC, g_x, g_y, 0 );
-
- SelectObject( plbInfo->hdcWindow, GetStockObject(BLACK_PEN) );
- SelectObject( g_hDC, GetStockObject(BLACK_PEN) );
-
- plbInfo->bMoved = FALSE;
- plbInfo->dwSeqLastSeen = 0;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: FinishPenDraw()
- // Desc: Called when ending pen draw.
- //-----------------------------------------------------------------------------
- VOID FinishPenDraw( HANDLE hWnd )
- {
- g_bShowCursor = TRUE;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnLeftButtonDown_FlushMotion()
- // Desc: Flush out any motion that we are holding.
- //-----------------------------------------------------------------------------
- VOID OnLeftButtonDown_FlushMotion( LEFTBUTTONINFO* plbInfo )
- {
- if( plbInfo->bMoved )
- {
- plbInfo->bMoved = FALSE;
- plbInfo->dwSeqLastSeen = 0;
- LineTo( plbInfo->hdcWindow, g_x, g_y );
- LineTo( g_hDC, g_x, g_y );
- }
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnRightButtonUp()
- // Desc: Pop up a context menu.
- //-----------------------------------------------------------------------------
- VOID OnRightButtonUp( HWND hWnd )
- {
- // Place a popup menu where the mouse curent is
- POINT pt;
- pt.x = g_x;
- pt.y = g_y;
- ClientToScreen( hWnd, &pt );
- HMENU hMenuPopup = GetSystemMenu( hWnd, FALSE );
-
- // Hide the cursor while moving it so you don't get annoying flicker.
- ShowCursor( FALSE );
- InvalidateCursorRect( hWnd );
-
- // Unacquire the devices so the user can interact with the menu.
- g_bActive = FALSE;
- SetAcquire();
-
- // Put the Windows cursor at the same location as our virtual cursor.
- SetCursorPos( pt.x, pt.y );
-
- // Show the cursor now that it is moved
- ShowCursor( TRUE );
- InvalidateCursorRect( hWnd );
-
- // Track the popup menu and return the menu item selected
- UINT iMenuID = TrackPopupMenuEx( hMenuPopup, TPM_RIGHTBUTTON|TPM_RETURNCMD,
- pt.x, pt.y, hWnd, 0 );
-
- if( 0 != iMenuID ) // If a menu item was selected
- PostMessage( hWnd, WM_SYSCOMMAND, iMenuID, 0L );
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: InitDirectInput()
- // Desc: Initialize the DirectInput variables.
- //-----------------------------------------------------------------------------
- HRESULT InitDirectInput( HWND hWnd )
- {
- HRESULT hr;
-
- // Register with the DirectInput subsystem and get a pointer
- // to a IDirectInput interface we can use.
- // Create a DInput object
- if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION,
- IID_IDirectInput8, (VOID**)&g_pDI, NULL ) ) )
- return hr;
-
- // Obtain an interface to the system mouse device.
- if( FAILED( hr = g_pDI->CreateDevice( GUID_SysMouse, &g_pMouse, NULL ) ) )
- return hr;
-
- // Set the data format to "mouse format" - a predefined data format
- //
- // A data format specifies which controls on a device we
- // are interested in, and how they should be reported.
- //
- // This tells DirectInput that we will be passing a
- // DIMOUSESTATE structure to IDirectInputDevice::GetDeviceState.
- if( FAILED( hr = g_pMouse->SetDataFormat( &c_dfDIMouse ) ) )
- return hr;
-
- // Set the cooperativity level to let DirectInput know how
- // this device should interact with the system and with other
- // DirectInput applications.
- if( FAILED( hr = g_pMouse->SetCooperativeLevel( hWnd,
- DISCL_EXCLUSIVE|DISCL_FOREGROUND ) ) )
- return hr;
-
- // Create a win32 event which is signaled when mouse data is availible
- g_hMouseEvent = CreateEvent( NULL, FALSE, FALSE, NULL );
- if( NULL == g_hMouseEvent )
- return E_FAIL;
-
- // Give the event to the mouse device
- if( FAILED( hr = g_pMouse->SetEventNotification( g_hMouseEvent ) ) )
- return hr;
-
- // Setup the buffer size for the mouse data
- DIPROPDWORD dipdw;
- dipdw.diph.dwSize = sizeof(DIPROPDWORD);
- dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = SAMPLE_BUFFER_SIZE; // Arbitary buffer size
-
- if( FAILED( hr = g_pMouse->SetProperty( DIPROP_BUFFERSIZE, &dipdw.diph ) ) )
- return hr;
-
- // Not necessary, but nice for left handed users that have
- // their swapped mouse buttons
- g_bSwapMouseButtons = GetSystemMetrics( SM_SWAPBUTTON );
-
- return S_OK;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: SetAcquire()
- // Desc: Acquire or unacquire the mouse, depending on if the app is active
- // Input device must be acquired before the GetDeviceState is called
- //-----------------------------------------------------------------------------
- HRESULT SetAcquire()
- {
- // Nothing to do if g_pMouse is NULL
- if( NULL == g_pMouse )
- return S_FALSE;
-
- if( g_bActive )
- g_pMouse->Acquire();
- else
- g_pMouse->Unacquire();
-
- return S_OK;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: FreeDirectInput()
- // Desc: Initialize the DirectInput variables.
- //-----------------------------------------------------------------------------
- HRESULT FreeDirectInput()
- {
- // Unacquire the device one last time just in case
- // the app tried to exit while the device is still acquired.
- if( g_pMouse )
- g_pMouse->Unacquire();
-
- // Release any DirectInput objects.
- SAFE_RELEASE( g_pMouse );
- SAFE_RELEASE( g_pDI );
-
- if( g_hMouseEvent )
- CloseHandle( g_hMouseEvent );
-
- return S_OK;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnMouseInput()
- // Desc: Handles responding to any mouse input that is generated from
- // the mouse event being triggered.
- //-----------------------------------------------------------------------------
- VOID OnMouseInput( HWND hWnd )
- {
- BOOL bDone;
- DIDEVICEOBJECTDATA od;
- DWORD dwElements;
- HRESULT hr;
-
- // Invalidate the old cursor so it will be erased
- InvalidateCursorRect( hWnd );
-
- // Attempt to read one data element. Continue as long as
- // device data is available.
- bDone = FALSE;
- while( !bDone )
- {
- dwElements = 1;
- hr = g_pMouse->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
- &od, &dwElements, 0 );
-
- if( hr == DIERR_INPUTLOST )
- {
- SetAcquire();
- break;
- }
-
- // Unable to read data or no data available
- if( FAILED(hr) || dwElements == 0 )
- {
- break;
- }
-
- // Look at the element to see what happened
- switch( od.dwOfs )
- {
- case DIMOFS_X: // Mouse horizontal motion
- UpdateCursorPosition( od.dwData, 0 );
- break;
-
- case DIMOFS_Y: // Mouse vertical motion
- UpdateCursorPosition( 0, od.dwData );
- break;
-
- case DIMOFS_BUTTON0: // Right button pressed or released
- case DIMOFS_BUTTON1: // Left button pressed or released
- // Is the right or a swapped left button down?
- if( ( g_bSwapMouseButtons && DIMOFS_BUTTON1 == od.dwOfs ) ||
- ( !g_bSwapMouseButtons && DIMOFS_BUTTON0 == od.dwOfs ) )
- {
- if( od.dwData & 0x80 )
- {
- // left button pressed, so go into button-down mode
- bDone = TRUE;
- OnLeftButtonDown( hWnd );
- }
- }
-
- // is the left or a swapped right button down?
- if( ( g_bSwapMouseButtons && DIMOFS_BUTTON0 == od.dwOfs ) ||
- ( !g_bSwapMouseButtons && DIMOFS_BUTTON1 == od.dwOfs ) )
- {
- if( !(od.dwData & 0x80) )
- {
- // button released, so check context menu
- bDone = TRUE;
- OnRightButtonUp( hWnd );
- }
- }
- break;
- }
- }
-
- // Invalidate the new cursor so it will be drawn
- InvalidateCursorRect( hWnd );
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: OnLeftButtonDown()
- // Desc: If we are drawing a curve, then read buffered data and draw
- // lines from point to point. By reading buffered data, we can
- // track the motion of the mouse accurately without coalescing.
- //
- // This function illustrates how a non-message-based program can
- // process buffered data directly from a device, processing
- // messages only occasionally (as required by Windows).
- //
- // This function also illustrates how an application can piece
- // together buffered data elements based on the sequence number.
- // A single mouse action (e.g., moving diagonally) is reported
- // as a series of events, all with the same sequence number.
- // Zero is never a valid DirectInput sequence number, so it is
- // safe to use it as a sentinel value.
- //-----------------------------------------------------------------------------
- VOID OnLeftButtonDown( HWND hWnd )
- {
- HRESULT hr;
- LEFTBUTTONINFO lbInfo;
- BOOL bDone;
- DIDEVICEOBJECTDATA od;
- DWORD dwElements;
- MSG msg;
-
- // For performance, draw directly onto the window's DC instead of
- // invalidating and waiting for the WM_PAINT message. Of course,
- // we always draw onto our bitmap, too, since that's what really
- // counts.
-
- // hide cursor and initialize button info with cursor position
- StartPenDraw( hWnd, &lbInfo );
- InvalidateCursorRect( hWnd );
- UpdateWindow( hWnd );
-
- // Keep reading data elements until we see a "mouse button up" event.
- bDone = FALSE;
- while( !bDone )
- {
- dwElements = 1;
- hr = g_pMouse->GetDeviceData( sizeof(DIDEVICEOBJECTDATA),
- &od, &dwElements, 0 );
- if( FAILED(hr) )
- break;
-
- // If theres no data available, finish the element
- // we have been collecting, and then process our message
- // queue so the system doesn't think the app has hung.
- if( dwElements == 0 )
- {
- // if there is a partial motion, flush it out
- OnLeftButtonDown_FlushMotion( &lbInfo );
-
- while( PeekMessage( &msg, NULL, 0, 0, PM_REMOVE ) )
- {
- // If it's a quit message, we're outta here
- if( msg.message == WM_QUIT )
- {
- // Re-post the quit message so the
- // outer loop will see it and exit.
- PostQuitMessage( (int)msg.wParam );
- bDone = TRUE;
- break;
- }
- else
- {
- TranslateMessage( &msg );
- DispatchMessage( &msg );
- }
- }
- continue;
- }
-
- // If this is the start of a new event, flush out the old one
- if( od.dwSequence != lbInfo.dwSeqLastSeen )
- {
- OnLeftButtonDown_FlushMotion( &lbInfo );
- lbInfo.dwSeqLastSeen = od.dwSequence;
- }
-
- // Look at the element to see what happened
- switch( od.dwOfs )
- {
- case DIMOFS_X: // Mouse horizontal motion
- UpdateCursorPosition( od.dwData, 0 );
- lbInfo.bMoved = TRUE;
- break;
-
- case DIMOFS_Y: // Mouse vertical motion
- UpdateCursorPosition( 0, od.dwData );
- lbInfo.bMoved = TRUE;
- break;
-
- case DIMOFS_BUTTON0: // Button 0 pressed or released
- case DIMOFS_BUTTON1: // Button 1 pressed or released
- if( ( g_bSwapMouseButtons && DIMOFS_BUTTON1 == od.dwOfs ) ||
- ( !g_bSwapMouseButtons && DIMOFS_BUTTON0 == od.dwOfs ) )
- {
- if( !(od.dwData & 0x80) )
- {
- // Button released, so flush out dregs
- bDone = TRUE;
- OnLeftButtonDown_FlushMotion( &lbInfo );
- }
- }
- break;
- }
- }
-
- ReleaseDC( hWnd, lbInfo.hdcWindow );
-
- // Re-show the cursor now that scrawling is finished
- FinishPenDraw( hWnd );
- InvalidateCursorRect( hWnd );
- }
-
-
-
-